using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace Champ
{
    class EnchantedArmor : Item
    {
        public EnchantedArmor(Texture2D[] itemTextures)
        {
            name = "Enchanted Armor";
            lvlMod = 4;
            type = 3;
            renderingRect = new Rectangle(0, 0, 100, 100);
            this.texture[0] = itemTextures[3];
        }

    }
}